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  1. Minecraft (Bedrock codebase)
  2. MCPE-174116

Armor Trim texture overhangs Turtle Helmet shape

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.21.50.26 Preview, 1.21.50.25 Preview, 1.21.50.24 Preview, 1.21.50.22 Preview, 1.21.50.20 Preview, 1.21.40.25 Preview, 1.21.40.22 Preview, 1.21.40.21 Preview, 1.21.40.20 Preview, 1.21.20.24 Preview, 1.21.20.23 Preview, 1.21.20.22 Preview, 1.21.20.21 Preview, 1.21.10.21 Preview, 1.21.0.22 Preview, 1.21.0.21 Preview, 1.21.0.20 Preview, 1.20.80.24 Preview, 1.20.80.23 Preview, 1.20.70.24 Preview, 1.20.70.22 Preview, 1.20.40.20 Preview, 1.20.30.22 Preview, 1.20.30.21 Preview, 1.20.30.20 Preview, 1.20.12 Hotfix, 1.20.30.25 Preview, 1.20.30.24 Preview, 1.20.15 Hotfix, 1.20.40.21 Preview, 1.20.40.22 Preview, 1.20.30, 1.20.31 Hotfix, 1.20.40.23 Preview, 1.20.40.24 Preview, 1.20.50.20 Preview, 1.20.32 Hotfix, 1.20.50.22 Preview, 1.20.50.21 Preview, 1.20.40, 1.20.50.23 Preview, 1.20.60.20 Preview, 1.20.50.24 Preview, 1.20.60.21 Preview, 1.20.41 Hotfix, 1.20.60.22 Preview, 1.20.50, 1.20.60.23 Preview, 1.20.60.26 Preview, 1.20.60.25 Preview, 1.20.60.24 Preview, 1.20.70.20 Preview, 1.20.70.21 Preview, 1.20.51 Hotfix, 1.20.60, 1.20.62 Hotfix, 1.20.70.25 Preview, 1.20.80.20 Preview, 1.20.80.21 Preview, 1.20.70, 1.20.80.22 Preview, 1.21.0.23 Preview, 1.20.80, 1.21.0.25 Preview, 1.21.0.24 Preview, 1.21.10.20 Preview, 1.21.0.26 Preview, 1.21.10.22 Preview, 1.21.10.24 Preview, 1.21.10.23 Preview, 1.21.0, 1.21.30.22 Preview, 1.21.30.21 Preview, 1.21.20, 1.21.30.24 Preview, 1.21.30.23 Preview, 1.21.30.25 Preview, 1.21.30, 1.21.40.23 Preview, 1.21.40, 1.21.50.28 Preview, 1.21.50.29 Preview
    • Confirmed
    • Multiple
    • 994487

      Summary

      Same issue in MC-259982 (Which fixed in 1.20.2 23w32a snapshot, The vex has been fixed because of same texture like MCPE)

      Tide, Silence, and Wild Armor Trims all add extra pixels to the back of the Turtle Helmet

      Addons/Resource packs: no

      Attachments: Yes

      Verified versions: 1.20.12, 1.20.30.20

      Screenshot Analysis

      Found only 3 extra pixels except vex doesn't

      Comparing to Java Edition (1.20.30.21 vs 23w32a)

      1.20.30.21 Preview 

      1.20.2 23w32a

      Clarifying for comparing to leather caps

      Version Table chart

      = Vex armor trim has works as same java

      = Not fixed

      = Fixed

       

      Version/Edition Tide  Silence Wild Vex
      1.20.1 Java
      1.20.2 Java (23w32a) Fixed Fixed Fixed Fixed 
      1.20.12 Bedrock WAI
      1.20.30.21 Bedrock WAI

      Expected Behaviour

      Tide, Silence, and Wild Armor Trims would remove extra pixels to match Java Edition

        1. 2023-08-09_22.50.55.png
          219 kB
          JervieA20
        2. MCPE-174116.png
          230 kB
          JervieA20
        3. MCPE-174116 Analysis.png
          190 kB
          JervieA20

            JervieA20 JervieA20
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            Watchers:
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              Created:
              Updated:
              CHK: