-
Bug
-
Resolution: Duplicate
-
None
-
1.20.30.20 Preview
-
None
-
Unconfirmed
-
Android
If on a low distance/simulation distance. Any type of grass type will render incorrectly if far away enough.
Steps to Reproduce
- Get any grass type blocks (Double tall will be the best one)
- Place them on any part of the world (if not generated)
- Put your render and simulation distance to the lowest (This ensure it works properly)
- Walk far away enough that the color may change, or any visual changes.
Supposed Result
Grass will still render correctly until out of distance (base on user settings)
Actual Result
Grass will have a different distance effect as the color may appear brighter green
This is a visual effect and DOES NOT affect the game. This happens when a user settings is low. Therefore, it's easier to see
- duplicates
-
MCPE-169834 Blocks at a distance change brightness
- Reopened