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  1. Minecraft (Bedrock codebase)
  2. MCPE-173996

Deferred Technical Preview not working on DirectX 11, Shader Model 5.0 GPU.

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.20.30.21 Preview, 1.20.30.20 Preview, 1.20.40.22 Preview, 1.20.40.23 Preview
    • None
    • Plausible
    • Windows
    • 1167358

      Deffered Technical Preview greyed out and not able to toggle it on AMD Gigabyte HD 6950 OC x3 Windforce, a DirectX 11.2 GPU with Shader Model 5.0.

      Deferred shading works with DirectX 12 gpus with shader model 5.1 and newer and OpenGL ES, on mobile devices.

      Tried with a couple PBR packs like:

      -Vanilla RTX
      -Defined PBR 1.2.0
      -PrizmaRTX 1.2.1
      -Elys PBR v1.1.0

      All of the packs worked on Android, but none on Windows PC.

        1. ExperimentalToggles.png
          68 kB
          Seniddd127
        2. RTXPBRResourcePack.png
          170 kB
          Seniddd127
        3. DeferredGreyedOut.png
          74 kB
          Seniddd127
        4. DxdiagInfo.png
          28 kB
          Seniddd127
        5. GPUInfo.gif
          26 kB
          Seniddd127

            Seniddd127 Seniddd127
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              Created:
              Updated:
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