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Bug
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Resolution: Fixed
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1.20.30.22 Preview, 1.20.30.20 Preview, 1.20.20.23 Preview, 1.20.30.25 Preview, 1.20.30.24 Preview
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None
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Community Consensus
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Android
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1086427
I enabled the deferred render feature on mediatek Dimensity 1100 and found a force close bug
Repro steps from MCPE-174069 :
Deferred Technical Preview causes a crash on Android devices using Mali GPUs.
Steps to reproduce:
1. Launch the game (Minecraft Beta 1.20.30.20)
2. Create a new world
3. Select "Render Dragon Features for Creators"
4. Select any resource pack that uses PBR
5. Press the button to create a new world
6. Enter settings after world creation
5. Select "Deferred Technical Preview" in the Video tab
6. Your game has crashed
Used for test: POCO M5 4/64 (Mali G-57)
- is duplicated by
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BDS-18611 mcpe crash when enable deferred technical preview - media tek helio G85
- Resolved
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MCPE-173947 New Deferred Technical preview dosen't work on Mali GPU
- Resolved
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MCPE-173975 Deffered Technical Preview crashes on Mali GPUs
- Resolved
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MCPE-173976 Game crashing
- Resolved
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MCPE-173982 Game crashes when I turn on differed technical preview on android 13 the moment I turn on the toggle
- Resolved
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MCPE-173985 when i change the graphics mode to Deffered Technical Preview it crash
- Resolved
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MCPE-174008 RenderDragon engine crashing after turning on deferred technical preview
- Resolved
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MCPE-174015 New features of RenderDragon
- Resolved
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MCPE-174031 A bug related to PBR Shaders to Bedrock
- Resolved
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MCPE-174032 Deferred Lighting is not working on my phone
- Resolved
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MCPE-174067 Enabling "Deferred technical preview" shader crash on android
- Resolved
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MCPE-174069 [Android] Deferred Technical Preview causes crash on Mali GPUs
- Resolved
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MCPE-174087 Deferred Technical Preview crash
- Resolved
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MCPE-174095 Game crashes on device using Mali GPU when enabling Deferred Technical Preview setting
- Resolved
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MCPE-174405 Shader crashes game in Android beta
- Resolved
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MCPE-174464 Unable to turn on deferred rendering pipeline (deferred technical preview)
- Resolved
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MCPE-174639 Game crashes after using "deferred technical preview" in Mali gpu renderer
- Resolved
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MCPE-174721 Crashes the game when deferred rendering enabled on the graphics engine Andreno
- Resolved
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MCPE-174735 Crashes the game when new shaders are enabled on the graphics engine Mali
- Resolved
- relates to
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MCPE-175180 Game crashes on PowerVR Rogue hardware when enabling Deferred Technical Preview
- Open