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    • Icon: Bug Bug
    • Resolution: Incomplete
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    • 1.20.13 Hotfix
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    • Unconfirmed
    • Android

      Environmental spawning in Bedrock Edition shares broad similarities to natural spawning in Java Edition: mobs spawn in a radius around the player subject to block conditions, lighting conditions, biome conditions, naturally generated structure conditions, and caps.
      In my case simulation distance 4: between 24 and 44 blocks spherical radius from the player.
      Mobs spawn according to the game algorithm, but then disappear
      Conducted a lot of experiments, but despite the number of mobs within 100 blocks of the "mob farm", I came to the conclusion that this is some kind of bug that removes mobs contrary to the algorithm to limit all mobs.
      It is interesting to know what I did not take into account when checking all this, I will be glad to discuss this topic.
      P. s. Attached a video demonstrating this bug or a game error.

            jammm3675 jammm3675
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