Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-173812

Ray Tracing RTX Rendering Corruption on PC UltraWide Display

XMLWordPrintable

    • Unconfirmed
    • Windows

      Running Minecraft Bedrock at close to 21:9 Aspect Ratio with RTX gives me major artificing and screen corruption with only half the screen rendering.

      I have screenshots uploaded highlighting the issue. In Windowed mode I was able to get Minecraft running at about 2:3rds of the width of the screen. But you can see that when I widen the window from that point, the visuals break; only half the screen is rendered, with broken clouds, vertical slices, smearing and other artifacting. This happened in all RTX texture packs I could test.

       

      As wide as I could manage before the issue occurred^

      A Fraction Wider Screen^ - Obvious rendering issues and smearing - Unplayable

      Full Screen^ - Obvious rendering issues and smearing - Unplayable

      Full Screen^ - Without RTX

       

      My Monitor is: LG 40WP95C-W

      Fullscreen Resolution: 5120 x 2160

      CPU: Ryzen 7950x

      GPU: Radeon 7900 XTX

      Ram: 64gb

      Graphics Driver: 23.7.2 with S.A.M. Enabled

        1. 72FWrlCRez85-1.jpg
          72FWrlCRez85-1.jpg
          1.70 MB
        2. c9tGuRSq50-1.jpg
          c9tGuRSq50-1.jpg
          1.89 MB
        3. dp1dlWWfhU.jpg
          dp1dlWWfhU.jpg
          1.55 MB
        4. uFkx8jyuP585.jpg
          uFkx8jyuP585.jpg
          1.76 MB
        5. UQJbxGOCBA.jpg
          UQJbxGOCBA.jpg
          1.67 MB
        6. vLZxnEo6eB.jpg
          vLZxnEo6eB.jpg
          1.04 MB

            jake775 jake775
            Votes:
            2 Vote for this issue
            Watchers:
            4 Start watching this issue

              Created:
              Updated: