Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-173799

"minecraft:transformation" scale key without limit

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Fixed
    • 1.20.40.21 Preview, 1.20.40
    • 1.20.20.23 Preview, 1.20.12 Hotfix, 1.20.13 Hotfix
    • None
    • Confirmed
    • Multiple
    • 1082874

      The block component "minecraft:transformation" does not avoid the block being beyond its scale and translation limits if a geometry is being used. This means that something like:

      "minecraft:transformation": {
                              "scale": [64, 64, 64],
                              "translation": [64, 64, 64]
      }
      

      Will work, causing the geometry to be upscaled to any possible amount. The scale parameter should keep the same limits the geometry has which are 30/16.
      I have attached a pack to reproduce this bug. Here are the steps to reproduce:

      1. Download the attached .mcaddon file.
      2. Create a new world with HCF toggle on.
      3. Apply both RP and BP.
      4. Join the world
      5. Type in chat;

      /give @s kai:
      

      and three of the blocks in the pack will appear, give yourself all of them.
      6. Place the blocks with a reasonable distance between each and step back.

      After doing these steps, the bug will appear by itself.

            MrRagnark Kaioga
            Votes:
            2 Vote for this issue
            Watchers:
            2 Start watching this issue

              Created:
              Updated:
              Resolved:
              CHK: