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  1. Minecraft (Bedrock codebase)
  2. MCPE-172410

Lingering potion uses splash potion texture when world is reloaded

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.20.20.20 Preview, 1.20.10.24 Preview, 1.20.1 Hotfix, 1.20.50.22 Preview, 1.20.50.23 Preview, 1.20.41 Hotfix
    • None
    • Confirmed
    • Multiple
    • 1066026

      Steps to Reproduce:

      1. Build anything that can keep projectiles from touching the ground, such as a water bubble elevator, or a command block that constantly teleports it;
      2. Throw any lingering potion at it;
      3. Reload the world and observe.

      Observed Results:
      Once the world is reloaded, the lingering potion starts using the texture of its splash potion equivalent.

      Expected Results:
      The lingering potion always uses the correct texture.

      Screenshots/Videos attached: Yes

      Notes:

            LateLag [Mod] LateLag
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              Created:
              Updated:
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