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Bug
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Resolution: Fixed
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1.20.10.23 Preview, 1.20.10.21 Preview
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Confirmed
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Windows
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1038009
Summary:
Sculk sensors react to some game events even if the player is sneaking (after 1.20.10.20). It breaks parity with Java.
Should not be detected while sneaking:
- Stop charging crossbow
- Stop using spyglass
- Stop using brush
- Stop charging bow
- Stop charging trident
- Stop using fishing rod
- Stop eating
- Stop drinking
Steps to reproduce:
- Place the sculk sensor.
- Start sneaking.
- Create the game events listed above.
Observed results:
Game events create vibrations even when the player is sneaking.
Expected results:
Game events do not create vibration when the player is sneaking.
- relates to
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MCPE-162905 Sculk sensor is activated when the player sneaks and shoots projectiles underwater
- Resolved