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Bug
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Resolution: Fixed
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1.20.10.20 Preview
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None
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Confirmed
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Multiple
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1033957
The latest preview changed the camera settings and behavior, and one thing that most players will notice right away is their hand in first person being stretched or out of position than usual when using different FOV.
For example:
Here's what it looks like in full FOV 110:
While on FOV 30, the hand no longer appears:
Expected Results should be the hand size/position should be the same, regardless of FOV
- is duplicated by
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MCPE-170833 Arm position broken on high FOV
- Resolved
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MCPE-170835 Fov работает некорректно с руками.
- Resolved
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MCPE-170839 Incorrect held item position when fov is changed
- Resolved
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MCPE-170850 While using soul speed 3 and running (both creative and survival) back of arm shows
- Resolved
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MCPE-170869 Item and Hand shows in First person camera is wrong when FOV is high.
- Resolved
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MCPE-171000 Hand Rare
- Resolved
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MCPE-171027 FOV now also affect the 1st Person camera
- Resolved
- relates to
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MCPE-69351 Hand and held items are disjointed from the body when using high FOV with RTX enabled
- Reopened