-
Bug
-
Resolution: Duplicate
-
None
-
1.19.81 Hotfix
-
None
-
Unconfirmed
-
Windows
If you walk into a horizontal or vertical endrod in third person view (when its at eye level to the player), the collision does not display camera correctly. This glitch happens in all third person views, whether crouching or not, forwards, backwards and sideways.
The camera responds properly first person view.
Here is a video example
Here is the world download
- duplicates
-
MCPE-168390 All or part of screen becomes black when player is near non full blocks in third person view
- Open