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Bug
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Resolution: Duplicate
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None
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1.19.73
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None
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Creative
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Unconfirmed
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Windows
I have a little problem with the command "/setblock" which is quite disturbing for me because I have fun creating maps of all kinds and so I use the block command a lot. (I put the pictures in chronological order of things) To start on the first image I perform the basic command to make a button appear, on the second image you can see the result. The button appeared but strangely not at its origin that is to say that the button should have appeared on the block below but on that face of the top. On the third photo I add an orientation so that it appears on another side and in the next photo we can see that there is an error which is not normal. So I went to another map that I had made and finish in which I had made use of this command. On the fifth picture I show you the same command but slightly different that is to say that it will test the state of the button which is on the axis "z" and the command will detect if the button is in the active or inactive state. Hence the 10 at the end. and on the last photo we can see that the result does not show error as on the other map. I had also tried on a blank map I had just created to see if it came from my maps, but no. I have not found anything on this problem at the moment.
PS : My texture pack does not affect the ordering problem.
- duplicates
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MCPE-169575 Adding numbers after a command no longer works
- Resolved