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Bug
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Resolution: Duplicate
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None
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1.20.0.20 Preview, 1.19.73
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Plausible
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Multiple
Some plants in the distance will be rendered brighter
Plants related to the bug: grass, fern, tall grass and large fern.
Reason:
After texture update, TGA images below were updated:
1.fern.tga
2.double_plant_fern_bottom.tga
3.double_plant_fern_top.tga
4.tallgrass.tga
5.double_plant_grass_bottom.tga
6.double_plant_grass_top.tga
However, there is a bug in there new TGA files: The transparent part of the images is white, which causes this bug when the images were blured in the distance rendering.
In the classic textures TGA files before texture update, the transparent part of the images is grey, just like the opaque area color.
Bedrock Edition textures updated in 1.10.0. I compared the files in MCBE 1.9 with now. The classic texture is from MCBE 1,9, developer set the grass block top texture as background of grass/fern/tall grass/large fern TGA images, this is for resolve the problem. However when developer make the new vanilla TGA files, they forgot this and make the TGA background white, then if in the distance, the texture will be blurred by shaders, then the brighter background will make the plants brighter, witch caused the bug. Do not use the spyglass to watch them because the textures would not be blurred in the case.
To fix the bug, we must update the 6 TGA files, I have fixed this by myself and I put the ZIP file in attachment.
- duplicates
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MCPE-169834 Blocks at a distance change brightness
- Reopened