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  1. Minecraft (Bedrock codebase)
  2. MCPE-169593

Damage wobble doesn't show direction of incoming damage

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.20.10.21 Preview, 1.20.0.25 Preview, 1.20.0.20 Preview, 1.19.73, 1.20.0.23 Preview, 1.19.83 Hotfix, 1.20.0, 1.20.12 Hotfix, 1.20.41 Hotfix
    • Confirmed
    • Windows
    • 1015441

      Summary:
      Screen and hand wobble does not indicate the direction the player took damage from. This java change happened in snapshot 23w03a.

      Steps to reproduce:

      1. Run all these commands:
        /summon boat
        /summon zombie MCPEBUG 
        /execute at @e[name=MCPEBUG, type=zombie] run fill ~2 ~10 ~2 ~-2 ~10 ~-2 dirt
        /effect @s regeneration 1000000 100 true
        
      2. Go to survival.
      3. Approach the zombies from different sides (back, side, forward).

      Observed results:
      Screen wobble and hands are always the same.

      Expected results:
      Screen wobble and hands will correspond to the direction from which the player received damage.

      Video:
      Watch out for the hand
      Java MCPE-169593.mp4
      Bedrock MCPE-169593.mp4

        1. Bedrock MCPE-169593.mp4
          9.72 MB
          [Helper] EVGENSYPERPRO
        2. Damage tilt datapack.mp4
          9.47 MB
          All_Out_Savage
        3. Java MCPE-169593.mp4
          9.52 MB
          [Helper] EVGENSYPERPRO
        4. Minecraft_ Windows 10 Edition 2023-08-11 13-15-03.mp4
          9.59 MB
          [Helper] EVGENSYPERPRO
        5. Vanilla.mp4
          8.77 MB
          All_Out_Savage

            EVGENSYPERPRO [Helper] EVGENSYPERPRO
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            Watchers:
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              Created:
              Updated:
              CHK: