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Bug
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Resolution: Unresolved
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None
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1.20.70.22 Preview, 1.20.40.20 Preview, 1.20.0.25 Preview, 1.20.0.20 Preview, 1.19.73, 1.20.0.24 Preview, 1.20.0.23 Preview, 1.19.81 Hotfix, 1.19.83 Hotfix, 1.20.30.25 Preview, 1.20.15 Hotfix, 1.20.60
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None
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Confirmed
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Multiple
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1013171
The names of the "Per Bend" banner patterns are incorrect. This is due to an error in the naming of the texture files:
Direction | Current name | Correct name |
---|---|---|
Southwest - Northeast | Per Bend | Per Bend Sinister Inverted |
Southwest - Northeast | Per Bend Inverted | Per Bend Sinister |
Southeast - Northwest | Per Bend Sinister | Per Bend Inverted |
Southeast - Northwest | Per Bend Sinister Inverted | Per Bend |
This can be noticed when comparing the names to the "Bend" patterns, which are correct. The same directions have different names:
Direction | Pattern |
---|---|
Southeast - Northwest | Bend |
Southwest - Northeast | Bend Sinister |
As of Preview 1.20.40.20, banner shields are also affected.
Notes: The right way to fix this would be correcting the texture files and making a versioned change to how the game applies the patterns' textures.
- is duplicated by
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MCPE-169578 Wrong banner patterns bug makes the corresponding shield patterns mismatch.
- Resolved
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MCPE-178703 The Banner Textures Name (Textures) Error
- Resolved
- relates to
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MCPE-169577 Diagonal patterns get inverted in shields
- Resolved