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Bug
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Resolution: Duplicate
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None
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1.20.0.25 Preview, 1.20.0.20 Preview, 1.20.0.21 Preview
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None
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Plausible
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Windows
The water inside cauldrons sometimes turns white when breaking blocks, placing blocks or interacting with blocks (such as doors) in the world. This happens very inconsistently.
Update in 1.20.0.25:
Water now doesn't flash white anymore, but constantly appears as the lava texture
- duplicates
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MCPE-170427 Broken Water Texture in Cauldrons
- Resolved