Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-168813

Calibrated sculk sensor doesn't fully light up when activated


    • Icon: Bug Bug
    • Resolution: Fixed
    • Preview, 1.20.30
    • Preview, Preview, Preview, Preview, Preview, Preview, 1.19.81 Hotfix, 1.20.0
    • None
    • Confirmed
    • Multiple
    • 1002243

      Steps to Reproduce:

      1. Set time to midnight and brightness to 0 for easier viewing;
      2. Place down a sculk sensor and a calibrated sculk sensor;
      3. Produce any type of vibration;
      4. Observe and compare.

      Observed Results:
      The calibrated sculk sensor's amethyst bit doesn't get lit up.

      Expected Results:
      The entire model, including the amethyst and all the tendrils, calibrated or not, regardless of direction or position, get lit up with the same intensity.

      Screenshots/Videos attached: Yes

      Notes: The issue with the tendrils was reported separately in MCPE-169953 and fixed.

            LateLag [Mod] LateLag
            6 Vote for this issue
            2 Start watching this issue