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Bug
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Resolution: Duplicate
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None
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1.19.80.20 Preview
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None
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Unconfirmed
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Windows
Summary:
Shift swimming (MCPE-166565) on blocks fills the player's first-person screen with a block texture.
A possible solution could be to prevent the player from sneaking while swimming. Playback methods may vary depending on the control.
Steps to reproduce:
- Hold Crouch while being underwater.
- Start swimming.
Observed results:
When you swim on blocks, the first person screen fills with the texture of the block.
Expected results:
The screen will not be covered by the block texture while swimming.
Video:
Shift swimming.mp4
- duplicates
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MCPE-166565 Crouching and then swimming makes player constantly descend
- Resolved