Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-167769

Tridents may fall through blocks when reloading

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.20.10.21 Preview, 1.19.63, 1.19.73, 1.19.80, 1.19.81 Hotfix, 1.20.0, 1.20.1 Hotfix, 1.20.10, 1.20.11 Hotfix, 1.20.12 Hotfix, 1.20.32 Hotfix, 1.20.41 Hotfix, 1.20.50, 1.20.62 Hotfix, 1.20.73 Hotfix, 1.21.2 Hotfix, 1.21.31 Hotfix, 1.21.41 Hotfix
    • None
    • Community Consensus
    • Multiple
    • 1034588

      Each time I log back on to go to one of my farms, the Trident in the Trident killer is either missing, or ends up being moved to a location outside of the  kill chamber.  Sometimes it's just gone, other times it can be 7 blocks down in the ground, or lodged just outside of the kill chamber.  I am on a PS4 and just received the newest update, but this has been happening for about 3 weeks now. I am on a (6) chunk distance setting, but it doesn't seem to matter what chunk distance I set it at.

      Any idea?

            tofuthomas tofuthomas
            Votes:
            115 Vote for this issue
            Watchers:
            76 Start watching this issue

              Created:
              Updated:
              CHK: