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    • Icon: Bug Bug
    • Resolution: Cannot Reproduce
    • None
    • 0.15.6, 0.15.7
    • Unconfirmed
    • Windows

      Hi, I am playing the Oculus Rift version and there is a new option to increase the viewing distance, but the problem is that after a certain distance blocks (Wood planks for example) have lines between each other which looks really ugly especially in VR..
      I've included a screenshot from the desktop win10 version without VR where it is also clearly visible.

      From what I can tell the problem comes from the combining of pixels in a distance. Instead of seeing the adjacent blocks as one model it sees them as individual blocks to calculate the mean pixels which results in texture not looking how it was intended to look

        1. Bug.png
          275 kB
          A Y
        2. GlitchExplained.png
          119 kB
          A Y
        3. Lines Between Blocks.png
          1.17 MB
          A Y

            hitsuji A Y
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              Created:
              Updated:
              Resolved: