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Bug
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Resolution: Incomplete
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None
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1.19.51
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None
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Unconfirmed
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iOS
I was playing around with the radius command and realised the radius was correct except where the center should be isnt. To recreate the bug you need to use the test for command and put this command into the command block “testfor @a[x=
, y=
, z=
, r=radius]” when i discovered the bug i was in a super flat world and used a radius of 5 and used a compareter at the end of the command block to see which blocks it detected a player in when it lit up (in the image where there is one block standing out is where the center should be)