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Bug
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Resolution: Unresolved
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None
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1.20.80.23 Preview, 1.20.40.20 Preview, 1.20.30.21 Preview, 1.20.30.20 Preview, 1.20.20.23 Preview, 1.20.20.21 Preview, 1.20.20.20 Preview, 1.19.60.24 Preview, 1.19.60.23 Preview, 1.19.50, 1.19.51, 1.19.70, 1.20.1 Hotfix, 1.20.10, 1.20.12 Hotfix, 1.20.30.25 Preview, 1.20.30.24 Preview, 1.20.15 Hotfix, 1.20.30, 1.20.31 Hotfix, 1.20.40.23 Preview, 1.20.60.23 Preview, 1.20.60.25 Preview, 1.20.60.24 Preview, 1.20.70.21 Preview, 1.20.51 Hotfix, 1.20.60, 1.20.80, 1.20.81 Hotfix, 1.21.10.23 Preview, 1.21.0
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None
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Confirmed
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Multiple
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947053
Summary:
The shield, trident and spyglass are displayed as 2D in the hands of the vex and at the fox, the result of which is an incorrect display of the shield. These items should be displayed 3D at the fox and vex, since in the hands of the rest of the mobs these items are displayed as 3D (example: Allay).
Steps to reproduce:
- Summon a fox and vex.
- Give them shields, trident and spyglass.
/replaceitem entity @e[type=fox] slot.weapon.mainhand 1 shield
/replaceitem entity @e[type=vex] slot.weapon.mainhand 1 shield
Observed results:
The shield, trident and spyglass are displayed as 2D. With this, the shield is displayed incorrectly.
Expected results:
The shield, trident and spyglass should be displayed as 3D.