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Bug
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Resolution: Unresolved
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None
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1.20.10.20 Preview, 1.20.0.20 Preview, 1.19.80.24 Preview, 1.19.80.23 Preview, 1.19.60.24 Preview, 1.19.60.23 Preview, 1.20.0.21 Preview, 1.19.73, 1.20.12 Hotfix, 1.20.60, 1.21.30.23 Preview, 1.21.21 Hotfix
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None
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Confirmed
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Multiple
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949611
The bug
Inside of NPC dialogue, /execute if entity @initiator fails, when it should succeed. Other commands can use @initiator just fine.
How to reproduce
1. Download and open the attached world
2. Talk to the NPC thing
3. Click "IF" and "AS"
Expected results
Both buttons print a message
Observed results
Only the "AS" command prints a message
Notes
This is not the same as, but may be related to MCPE-164727. That one only occurs when experiments are on.
- is duplicated by
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MCPE-169466 @inititator does not persist after the first execute subcommand
- Resolved
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MCPE-174172 execute command doesn't work well in npc with @initiator
- Resolved
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MCPE-178673 @initiator does not exist when used through /execute
- Resolved