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  1. Minecraft (Bedrock codebase)
  2. MCPE-164935

Noteblocks volume drop-off with distance is too steep

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Details

    • Bug
    • Resolution: Unresolved
    • 1.19.70.20 Preview
    • 1.19.60.27 Preview, 1.19.60.23 Preview, 1.19.60.22 Preview, 1.19.50
    • Confirmed
    • Windows
    • 942017

    Description

      Problem: The volume of a sounding noteblock drops off very steeply (with player distance) in Bedrock edition, compared with Java. In Java, the drop-off rate seems to be less steep for the first 30 or so blocks than it is for 31-48 blocks' distance. The scaling in Bedrock should be adjusted to match that in Java. 

      Impact of issue: This severely limits the possible length of a song crafted with noteblocks in Bedrock edition, as the full tune cannot be heard clearly from one player position if the circuit exceeds one chunk radius (from the player) - the volume of the tune will also fluctuate greatly depending on each block's distance from the player. 

      Steps to reproduce:

      1. Create a clock to repeatedly sound a noteblock
      2. Move away from the noteblock
      3. Notice the drop-off in volume while moving away (I don't know of a way to accurately measure it)

      (Note - previously reported in MCPE-47833 which was closed due to inactivity.)

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            Squ1rrelicious Squirrelicious
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              Created:
              Updated:
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