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  1. Minecraft (Bedrock codebase)
  2. MCPE-164838

Game crashing after opening custom skinpacks in the dressing room

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    • Icon: Bug Bug
    • Resolution: Fixed
    • 1.19.70.24/25 Preview, 1.19.70
    • 1.19.70.23 Preview, 1.19.70.22 Preview, 1.19.70.21 Preview, 1.19.70.20 Preview, 1.19.60.27 Preview, 1.19.60.26 Preview, 1.19.60.25 Preview, 1.19.60.24 Preview, 1.19.50, 1.19.51, 1.19.60, 1.19.63
    • None
    • Confirmed
    • Multiple
    • 950194

      On Xbox (and possibly other platforms), the game sometimes crashes upon selecting a skinpack to open in the dressing room. This only appears to happen when pressing the plus button to open a skin pack (picture attached for reference), and only started to occur after 1.19.50

      EDIT; Upon further investigation into this issue, it only happens with custom skin packs, not marketplace skin packs. And it's only locked to specific custom skin packs, not all custom skin packs. The issue is consistent however to the certain skin packs it happens with and is 100% guaranteed to happen making those certain skin packs completely unopenable.

       

      Steps to Reproduce:
      1. Download the attached skinpacks and add them to your game
      2. Launch the game and open the dressing room
      3. Locate the added skinpacks and press the '+' to open them

       

      Observed Results: 

      The game crashes upon pressing the plus button, rather than opening the skinpack

       

      Expected Results:
      The skinpack is supposed to open after pressing the plus button

        1. matching pack.mcpack
          15 kB
          [Mod] OcelotOnesie
        2. Dark Girls.mcpack
          87 kB
          [Mod] OcelotOnesie
        3. Capybara 3.0! by ThreadyPilot.mcpack
          52 kB
          exhila
        4. BF554E44-16E3-4918-B441-CCD367F66F91.jpeg
          653 kB
          exhila
        5. 557D5BE8-E40F-491A-9796-EB5678BBAAB0.png
          140 kB
          exhila

            TheSkyType exhila
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              Created:
              Updated:
              Resolved:
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