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  1. Minecraft (Bedrock codebase)
  2. MCPE-164817

Some distant blocks have bad rendering performance

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 1.19.60.22 Preview, 1.19.50
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    • Creative
    • Unconfirmed
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      After the render Dragon update, some blocks have bad performance in the distance

      This causes the framerate to drop as the player moves

      The translucent squares were offset in the wrong direction, causing the flicker

      Sunflowers and top snow flicker, grass and leaves drift in the wrong direction

      How to reproduce:

      1.Look for sunflower plains or snow-covered woods

      2.Use a telescope to look far away

      I'm sure the render dragon did this
      One possible solution is to eliminate the offset and confirm the relationship between the overlapping layers

      If the two layers are in the same position, a strange flicker will occur

      Testing showed that the translucent material was skewed towards the player

            Ju_mao Ju_mao
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              Created:
              Updated:
              Resolved: