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  1. Minecraft (Bedrock codebase)
  2. MCPE-164673

"minecraft:rideable" component attributes trigger "minecraft:boostable"

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    • Icon: Bug Bug
    • Resolution: Awaiting Response
    • None
    • 1.19.41
    • None
    • Plausible
    • Nintendo Switch

      If the "minecraft:rideable" component is missing the attribute "interaction_text", then the player can pre-emptively trigger the boost effect by first crouching and right-clicking on the mount, then uncrouching and right-clicking the mount while holding the boost item. This results in the mount being in boosted mode from the moment the player gets on it.

       

      Repro Steps:
      1) Modify the pig entity by removing the "interact_text" attribute from it's "minecraft:rideable" component.
      2) Load the game, summon the pig, and saddle it.
      3) While crouching, right-click on the pig. Doesn't matter what is currently being held.
      4) Uncrouch, select the 'carrot on a stick', and right-click to mount the pig. Wielding the 'carrot on a stick' is required while mounting, because it's the item used to boost.

      Expected: The player mounts the pig, and the pig trots at normal speed.
      Actual: The player mounts the pig, and the sprint mode is activated immediately.

            Ademisk Ademisk
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