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Bug
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Resolution: Unresolved
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None
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1.21.0.20 Preview, 1.20.80.23 Preview, 1.20.40.20 Preview, 1.20.30.21 Preview, 1.20.30.20 Preview, 1.20.20.23 Preview, 1.20.20.21 Preview, 1.20.20.20 Preview, 1.19.50.25 Preview, 1.19.41, 1.20.1 Hotfix, 1.20.10, 1.20.12 Hotfix, 1.20.30.25 Preview, 1.20.30.24 Preview, 1.20.15 Hotfix, 1.20.30, 1.20.31 Hotfix, 1.20.40.23 Preview, 1.20.60.23 Preview, 1.20.60.25 Preview, 1.20.60.24 Preview, 1.20.70.21 Preview, 1.20.51 Hotfix, 1.20.60, 1.20.80, 1.20.81 Hotfix
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Confirmed
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Windows
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933842
Summary:
When the duration of the effect is too large in Java to minutes and seconds are added hours. In Bedrock, time is divided only for minutes and seconds. This parity problem appeared after fix MC-121865.
Steps to reproduce:
- Give yourself an effect with a duration of more than one hour.
- See how the time is displayed in the description of the effect.
Observed results:
The time in the effect is divided into minutes and seconds.
Expected results:
Time should be divided into hours, minutes and seconds.
- is duplicated by
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MCPE-180438 Hours do not showing on the potion effects duration, unlike Java Edition
- Resolved