-
Bug
-
Resolution: Duplicate
-
None
-
1.19.40
-
None
-
Unconfirmed
-
Windows
Steps To Reproduce:
1. Get a ray-tracing texture pack. (Kelly's RTX, MADLAD's Defined PBR, and some others have temporary fixes for this, but the smaller texture pack creators that don't have great knowledge of how render controllers and whatnot can't fix it)
2. Join a world and summon the warden.
3. You will notice that the warden appears black in places it should not appear that way.
Expected Behavior:
The warden renders properly.
Current Behavior:
The warden has black parts of textures that should be transparent with alpha channels.
- duplicates
-
MCPE-157438 Warden is rendered incorrectly when RTX/ray tracing is enabled
- Reopened