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  1. Minecraft (Bedrock codebase)
  2. MCPE-16353

World that worked in 0.14.x crashes on 0.15.x when particular chunks are loaded

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    • Icon: Bug Bug
    • Resolution: Duplicate
    • None
    • 0.15.1, 0.15.2, 0.15.3
    • None
    • Unconfirmed
    • Android

      Dear Mojang:
      When I ran the game with the version of 0.14.x, this world worked very well. But when I updated my game to 0.15.1, I found that this world can open correctly, but once I tried to walk, the game will crash. So what happens? Is it a bug? I uploaded a copy of the world
      Finally,sorry about my bad English.

      _Edit by rplatham: World opens as expected. Using max render distance, when I rotate the player's view to the right, MCPE crashes at the screenshot1. When I rotate the player's view to the left, MCPE crashes at screenshot2. I suspect there's something in the chunks between those two screenshots that cause problems, possibly in chunks that are loading when the player's view changes. I can move around in the world and it does not crash so long as I avoid that area. If I set the render distance to the lowest setting, I can get closer to that area. I suspect that the world has been corrupted. Do you have a backup that works on 0.14.x?

        1. 39329.zip
          341 kB
        2. 9928
          324 kB
        3. screenshot1.png
          screenshot1.png
          997 kB
        4. screenshot2.png
          screenshot2.png
          1.18 MB

            txtyb tyb
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              Created:
              Updated:
              Resolved: