Affects Version/s: 0.15.2, 0.15.3, 0.15.10, 0.15.90.8, 220.127.116.11, 18.104.22.168, 22.214.171.124, 126.96.36.199, 188.8.131.52, 184.108.40.206, 220.127.116.11, 18.104.22.168, 22.214.171.124, 126.96.36.199, 188.8.131.52, 184.108.40.206, 220.127.116.11, 18.104.22.168, 22.214.171.124, 126.96.36.199, 188.8.131.52, 184.108.40.206, 220.127.116.11, 18.104.22.168
Fix Version/s: 22.214.171.124
Platform:Windows 10 - PC
When using an anvil, no sound is played when you complete the task.
Steps to Reproduce:
- Combine or rename items in an anvil
- Remove the updated item from the anvil
No sound is played.
The sound "anvil_use.fsb" should be played
(For reference, use the command /playsound random.anvil_use @p ~ ~ ~)
Screenshots/Videos attached: Yes
This used to be a multiplayer client-side only bug, but affects the host as well since the 1.1.* beta.
I've noticed a bug when connected as a multiplayer client, that certain sounds don't work, a horse or when using an anvil, for example.
Steps To Reproduce:
- Using an anvil, combine a book with a tool, no sound is played when you complete the action.
Ride a wild horse, when it throws you off, it should make a sound, but does not.Fixed in 0.15.90.8