Details
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Bug
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Status: Resolved
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Resolution: Fixed
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0.15.2, 0.15.3, 0.15.10, 0.15.90.8, 1.0.5.54, 1.1.0.0, 1.1.0.1, 1.0.6.52, 1.1.0.5, 1.1.0.9, 1.1.0.55, 1.1.1.1, 1.1.1.51, 1.1.2.50, 1.1.3.1, 1.1.4.51, 1.2.0.2, 1.1.5.0, 1.2.0.9, 1.2.0.15, 1.2.0.18, 1.2.0.22, 1.2.0.25, 1.2.0.31
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Confirmed
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Windows
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8139
Description
Verification builds:
1.1.0.9 Retail
Summary:
When using an anvil, no sound is played when you complete the task.
Steps to Reproduce:
- Combine or rename items in an anvil
- Remove the updated item from the anvil
Observed Results:
No sound is played.
Expected Results:
The sound "anvil_use.fsb" should be played
(For reference, use the command /playsound random.anvil_use @p ~ ~ ~)
Screenshots/Videos attached: Yes
Notes:
This used to be a multiplayer client-side only bug, but affects the host as well since the 1.1.* beta.
Original Description:
I've noticed a bug when connected as a multiplayer client, that certain sounds don't work, a horse or when using an anvil, for example.
Steps To Reproduce:
- Using an anvil, combine a book with a tool, no sound is played when you complete the action.
Ride a wild horse, when it throws you off, it should make a sound, but does not.Fixed in 0.15.90.8
Attachments
Issue Links
- is duplicated by
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MCPE-20722 Anvil has no sound after you used
- Resolved
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MCPE-20930 Incorrect and Missing Sounds of Anvil
- Resolved
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MCPE-21387 Anvil
- Resolved
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MCPE-23391 Is missing the sounds when he breaks the items, when he catches a fish, and when he repairs the items on the anvil
- Resolved
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MCPE-24396 The anvil has no sound
- Resolved
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MCPE-24780 No anvil sounds when repairing tools
- Resolved
- relates to
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MCPE-12004 Block Entities renamed from an anvil don't keep their name when placed and broken.
- Resolved
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MCPE-23804 Anvil and Slime block textures in inventory are inverted
- Resolved
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MCPE-23839 Horses idle sounds are delayed
- Resolved
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MCPE-24887 Renaming Banners in the Anvil crashes game
- Resolved