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  1. Minecraft (Bedrock codebase)
  2. MCPE-163177

Some blocks continue to be active after switching player to spectator

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • 1.19.50.23 Preview
    • 1.20.80.23 Preview, 1.20.40.20 Preview, 1.20.30.21 Preview, 1.20.30.20 Preview, 1.20.20.23 Preview, 1.20.10.21 Preview, 1.19.50.22 Preview, 1.19.50.21 Preview, 1.19.50.20 Preview, 1.19.40.24 Preview, 1.19.31 Hotfix, 1.19.40, 1.19.83 Hotfix, 1.20.0, 1.20.12 Hotfix, 1.20.30.25 Preview, 1.20.30.24 Preview, 1.20.15 Hotfix, 1.20.30, 1.20.31 Hotfix, 1.20.40.23 Preview, 1.20.60.23 Preview, 1.20.60.25 Preview, 1.20.60.24 Preview, 1.20.70.21 Preview, 1.20.51 Hotfix, 1.20.60, 1.20.80, 1.20.81 Hotfix, 1.21.10.23 Preview
    • None
    • Confirmed
    • Windows
    • 916176, 913271

      Summary:
      Pressure plate, sculk sensor, tripwire hook remain active when switching player to spectator. These blocks are only deactivated when the player (in the spectator) leaves them.

      Steps to reproduce:

      1. Place pressure plate/sculk sensor/tripwire hook.
      2. Activate placed blocks (standing on them).
      3. Switch to spectator.

      Observed results:
      Blocks remain active even though the player has switched to a spectator.

      Expected results:
      Blocks should not react to the player in the spectator.

      Video:
      Minecraft Preview 2022-10-27 10-33-09.mp4

            EVGENSYPERPRO [Mod] EVGENSYPERPRO
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              Created:
              Updated:
              CHK: