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Bug
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Resolution: Unresolved
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1.20.80.23 Preview, 1.20.40.20 Preview, 1.20.30.21 Preview, 1.20.30.20 Preview, 1.20.20.23 Preview, 1.20.10.21 Preview, 1.19.50.22 Preview, 1.19.50.21 Preview, 1.19.50.20 Preview, 1.19.40.24 Preview, 1.19.31 Hotfix, 1.19.40, 1.19.83 Hotfix, 1.20.0, 1.20.12 Hotfix, 1.20.30.25 Preview, 1.20.30.24 Preview, 1.20.15 Hotfix, 1.20.30, 1.20.31 Hotfix, 1.20.40.23 Preview, 1.20.60.23 Preview, 1.20.60.25 Preview, 1.20.60.24 Preview, 1.20.70.21 Preview, 1.20.51 Hotfix, 1.20.60, 1.20.80, 1.20.81 Hotfix, 1.21.10.23 Preview
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None
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Confirmed
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Windows
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916176, 913271
Summary:
Pressure plate, sculk sensor, tripwire hook remain active when switching player to spectator. These blocks are only deactivated when the player (in the spectator) leaves them.
Steps to reproduce:
- Place pressure plate/sculk sensor/tripwire hook.
- Activate placed blocks (standing on them).
- Switch to spectator.
Observed results:
Blocks remain active even though the player has switched to a spectator.
Expected results:
Blocks should not react to the player in the spectator.