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  1. Minecraft (Bedrock codebase)
  2. MCPE-160718

'Old world type' worlds do not render properly

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    • Icon: Bug Bug
    • Resolution: Won't Fix
    • None
    • 1.19.30.21 Preview, 1.19.20, 1.19.21 Hotfix, 1.19.22 Hotfix, 1.19.30, 1.19.31 Hotfix, 1.19.40, 1.19.50, 1.19.51, 1.19.63
    • None
    • Confirmed
    • Multiple
    • 878090

      According to the "Old Worlds Types in Minecraft: Bedrock Edition - FAQ," existing worlds will continue to work. As of the 1.19.20 update, 'old world type' worlds no longer render properly. Instead of rendering chunks according to a player's render distance or the entire world if possible, the game only renders certain chunks. The non-rendered chunks still exist; however, they are invisible. Attempting to travel further will cause the player to be stopped by the same world border used to confine an "old" world.

      Steps to Reproduce:

      1. Select an existing world save made with the 'old world type.'
      2. Select 'Play' to launch the world.

      Observed Results:

      The world isn't fully rendered with many of the chunks missing. A player cannot pass through areas that were once fully accessible due to the missing chunks messing with the world border.

      Expected Results:

      The world should render as normal.

        1. Old_World_No_Map.png
          Old_World_No_Map.png
          530 kB
        2. Old_World_With_Map.png
          Old_World_With_Map.png
          1.36 MB
        3. Old World.mcworld
          13 kB
        4. Old World.mp4
          8.76 MB
        5. Old World.png
          Old World.png
          670 kB
        6. Old World-1.png
          Old World-1.png
          314 kB
        7. OldWorldOutOfBorder.mcworld
          89 kB
        8. screenshot-1.png
          screenshot-1.png
          1.10 MB

            Aqwhalo Aqwhalo
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              Created:
              Updated:
              Resolved:
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