-
Bug
-
Resolution: Won't Fix
-
None
-
1.19.30.21 Preview, 1.19.20, 1.19.21 Hotfix, 1.19.22 Hotfix, 1.19.30, 1.19.31 Hotfix, 1.19.40, 1.19.50, 1.19.51, 1.19.63
-
None
-
Confirmed
-
Multiple
-
878090
According to the "Old Worlds Types in Minecraft: Bedrock Edition - FAQ," existing worlds will continue to work. As of the 1.19.20 update, 'old world type' worlds no longer render properly. Instead of rendering chunks according to a player's render distance or the entire world if possible, the game only renders certain chunks. The non-rendered chunks still exist; however, they are invisible. Attempting to travel further will cause the player to be stopped by the same world border used to confine an "old" world.
Steps to Reproduce:
- Select an existing world save made with the 'old world type.'
- Select 'Play' to launch the world.
Observed Results:
The world isn't fully rendered with many of the chunks missing. A player cannot pass through areas that were once fully accessible due to the missing chunks messing with the world border.
Expected Results:
The world should render as normal.
- is duplicated by
-
MCPE-160566 1.19.20 breaks old type worlds
- Resolved
-
MCPE-160904 Old Worlds Won't Sync with the New Update
- Resolved
- relates to
-
MCPE-168705 Old world generates extra terrain
- Resolved