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Bug
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Resolution: Duplicate
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None
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1.19.20
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None
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Unconfirmed
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Windows
At distant coordinates like x=300,000 z=300,000, the world starts to shake as I walk diagonally in any direction, these tremors have even been noticed at lower levels since x=50,000. albeit at a very low intensity. so I don't know exactly what coordinate it starts at, but as I move to more distant coordinates, the intensity of the tremor increases. this error started with some older versions
- duplicates
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MCPE-65298 Player/world jitters at high X/Z coordinates
- Resolved