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  1. Minecraft (Bedrock codebase)
  2. MCPE-160312

"query.is_scared" doesn't fire when the entity is scared

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    • Icon: Bug Bug
    • Resolution: Cannot Reproduce
    • None
    • 1.19.11 Hotfix
    • None
    • Unconfirmed
    • Multiple

      • How to re-create:
      • Set up an animation using "query.is_scared" for mobs that have "panic" component like pigs, sheeps, villagers.
      • In the attachment, [Picture 1] shows that when the "query.is_scared" is fired then the entitys head must be enlarged.
      • In [Video 2], after attack the mob in survival mode and using a vindicator to attack them. None of their head are enlarged. Meaning the "query.is_scared" has failed to fire.
      • Expected result.
      • When a mob has "panic" component, then "q.is_scared" should be switch from 0 to 1 when the mob is scared in-game

        1. Picture 1.png
          Picture 1.png
          11 kB
        2. StopBeingLazyV2.zip
          319 kB
        3. Video 2.mp4
          3.21 MB

            Andinh Andinh (Inactive)
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              Created:
              Updated:
              Resolved: