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Bug
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Resolution: Duplicate
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None
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1.19.0
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None
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Unconfirmed
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Windows
This was not a problem when I tested it in 1.18.12 (experimental features on). The heightmap and mer(Metallic, Emissive, and Roughness) map load correctly, and the blank parts of the color map have been set to transparent, but it still loses transparency when RTX is on. Once I turn off RTX, it become transparent again.
- duplicates
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MCPE-151923 Frogspawnr renders incorrectly with RTX/ray tracing enabled
- Open