Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-156080

'/loot' position is always floored

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.19.60.25 Preview, 1.19.50.20 Preview, 1.18.31, 1.19.0, 1.19.30.20 Preview, 1.19.11 Hotfix, 1.19.20, 1.19.31 Hotfix, 1.19.51, 1.20.15 Hotfix, 1.20.40.21 Preview, 1.20.50.24 Preview
    • None
    • Confirmed
    • Windows
    • 787549

      The bug

      When setting the position in the /loot command, the resulting location is always in the lowermost corner of the block; i.e. the coordinates get floored down. This has some useful applications, but it ruins the intended use case of /loot (spawning loot at a specific location).

      Steps to reproduce:

      • Summon loot through /loot, and set the coordinates to the center of a block. The "entities/panda_sneeze" loot table always drops one slime ball. Here's an example that would spawn loot at the center of (0, -60, 0).
        /loot spawn 0.5 -60.0 0.5 loot "entities/panda_sneeze"
        

      The slime ball spawns in the lowest corner, rather than in the center.

            Sprunkles Sprunkles
            Votes:
            9 Vote for this issue
            Watchers:
            3 Start watching this issue

              Created:
              Updated:
              CHK: