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  1. Minecraft (Bedrock codebase)
  2. MCPE-155911

WebSocket does not close after leaving local world

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    • Icon: Bug Bug
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    • None
    • 1.19.0.33 Preview, 1.19.0.32 Beta, 1.18.33 Hotfix, 1.18.32, 1.18.31
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    • Unconfirmed
    • Multiple

      When connecting to a WSS(websocket server) with /connect everything works as intended, but if a player were to leave the world the connection would persist and they could join a Realm/Server with the WSS still connected.

            timjdcook@gmail.com SyKoSoFi
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              Created:
              Updated:
              Resolved: