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  1. Minecraft (Bedrock codebase)
  2. MCPE-155793

Sculk sensors, shriekers, and the warden listen to the first vibration instead of the closest ones

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Details

    • Icon: Bug Bug
    • Resolution: Fixed
    • 1.19.20.20 Preview, 1.19.20
    • 1.19.10.22 Preview, 1.19.0.35 Preview, 1.19.0.34 Beta, 1.19.0.33 Preview, 1.19.0.32 Beta, 1.19.0
    • Confirmed
    • Multiple
    • 781953

    Description

      The vibration listeners such as sculk sensors, shriekers, and the warden, tend to listen to the first vibrations that got detected instead of their closest ones. This change hasn't been made on Bedrock since Java got it.

      How to Reproduce

      1. Make the redstone build as in the attachment
      2. Build the same thing on Java and compare
      3. Check if the sculk sensor detects it as on what Java does

      Observed Result
      The sculk sensor detects the first vibration

      Expected Result
      The sculk sensor detects the closest vibration ones

      Attachments

        1. bedrocktest.png
          452 kB
          [Helper] MCPE4theBeacon / lillybeacon
        2. javatest.png
          1.51 MB
          [Helper] MCPE4theBeacon / lillybeacon
        3. Sculk vibration closest test.mcworld
          27 kB
          [Helper] MCPE4theBeacon / lillybeacon

        Activity

          People

            MCPE4theBeacon [Helper] MCPE4theBeacon / lillybeacon
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            Dates

              Created:
              Updated:
              Resolved:
              CHK: