Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-155793

Sculk sensors, shriekers, and the warden listen to the first vibration instead of the closest ones


    • Icon: Bug Bug
    • Resolution: Fixed
    • Preview, 1.19.20
    • Preview, Preview, Beta, Preview, Beta, 1.19.0
    • Confirmed
    • Multiple
    • 781953

      The vibration listeners such as sculk sensors, shriekers, and the warden, tend to listen to the first vibrations that got detected instead of their closest ones. This change hasn't been made on Bedrock since Java got it.

      How to Reproduce

      1. Make the redstone build as in the attachment
      2. Build the same thing on Java and compare
      3. Check if the sculk sensor detects it as on what Java does

      Observed Result
      The sculk sensor detects the first vibration

      Expected Result
      The sculk sensor detects the closest vibration ones

            MCPE4theBeacon [Helper] lillybeacon
            2 Vote for this issue
            0 Start watching this issue