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  1. Minecraft (Bedrock codebase)
  2. MCPE-155672

Sneezing panda's head rolls

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    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.18.31, 1.19.40, 1.20.15 Hotfix, 1.20.62 Hotfix, 1.20.80.20 Preview
    • Confirmed
    • Windows
    • 780771

      Description:

      When a weak baby panda sneezes, its head rolls backwards many full rotations instead of tilting up. 

      Steps to Reproduce:

      1. Summon four pandas by executing four times

      {{/summon panda ~ ~ ~ }}

      2. Convert the four pandas to weak pandas with

      /event entity @e[family=panda,c=4] minecraft:panda_weak

      2. Convert the four pandas to baby pandas with

      /event entity @e[family=panda,c=4] minecraft:entity_born

      3. Watch the pandas until one sneezes. (With four it usually takes fewer than ten seconds.)

      Observed Results:

      When sneezing, the panda's head rolls backwards many full rotations over 0.8 seconds. (See attached .mp4.)

      Expected Results:

      When sneezing, the panda's head tilts upward 45 degrees over 0.8 seconds.

      See Also:

      This report is intended to complete MCPE-63827, which was closed as Incomplete because the original submitter did not provide steps to reproduce.

      Cause:

      The issue is caused by the sneezing animation controller using query.sneeze_counter instead of query.is_sneezing, multiplying the animation by the counter instead of simply playing it.

      Attachments:

      Slowed .mp4 of baby panda sneezing in an earlier version of 1.18.

      Suggestions:

      Seems to me this may be a great task for an intern!

       

            RyanEnginerd RyanEnginerd
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              Created:
              Updated:
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