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  1. Minecraft (Bedrock codebase)
  2. MCPE-155252

is_moving filter & query randomly cuts

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      The behavior pack is_moving filter/query randomly outputs false for a short time even when the player is moving for  an extended period of time.
      More precisely, during the player movement, if is_moving is continuously called upon, it will sometimes, randomly return that the player in not moving. This happens more commonly during sprints.
      I have been told in that was an issue since the 1.15s.
      I will try to have a video attached sometime soon.

      Steps to Reproduce:

      1. Create a behavior pack modifying player.json, or use the player.json attached.
            - add a test to check if the player has stopped moving
            - link it to an event to run a command when activated
      2. Activate it and run around

      Observed Results:
        - The command will eventually randomly run while you are moving

      Expected Results:
        - It should only run when the player stops moving

       

            MetalManiac MetalManiac
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