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Bug
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Resolution: Unresolved
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None
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1.19.0.29 Preview, 1.19.0.28 Beta
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None
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Confirmed
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Multiple
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868829
Hello, im testing some things with the GameTest framework and i found this
If you try to use /loot command throught GameTest then return an error status code, look:
world.events.itemUse.subscribe(data => { const { item, source } = data; if(item.id !== "minecraft:stick") return; source.runCommand(`loot spawn ~ ~ ~ loot "entities/chicken"`); //=> Returning: [Scripting][error]-{"statusCode":-2147352576}});
Error: [Scripting][error]-{"statusCode":-2147352576}