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Bug
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Resolution: Fixed
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1.19.10.22 Preview, 1.19.0.33 Preview, 1.19.0.32 Beta, 1.19.0.27 Preview, 1.19.0.26 Beta, 1.19.0.25 Preview, 1.19.0.24 Beta, 1.19.0
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Confirmed
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Multiple
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445036
The Warden, despite having tendrils on its head like a sculk sensor, doesn't detect all vibrations that sculk sensor does. The following vibrations are as follows:
- Explosions (such as TNT)
- Piston extends and retracts
- Flying mobs (such as bats and bees)
- Tripwire sets, activated and detached
- Placing water/lava/powder snow into the cauldron
- Dispenser activating successfully and fails to dispense
How to Reproduce
- Spawn a warden with nametags (so it doesn't despawn)
- Test some of the vibrations I listed (must be tested in survival for reliable result)
Observed Result
The warden didn't detect the vibration
Expected Result
The warden detects the vibration