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Bug
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Resolution: Fixed
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1.19.0.25 Preview, 1.19.0.24 Beta
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Unconfirmed
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Windows
Summary:
In the java version, the "randomTickSpeed" gamerule does not affect the speed at which tadpoles hatch from frogspawn. In bedrock, on the contrary, "randomTickSpeed" affects the hatching speed. MC-249308 - Java report this issue in java edition which was resolved as a feature request.
Steps to reproduce:
- Place down some frogspawn.
- Set the "randomTickSpeed" gamerule to a high value in an attempt to increase the speed of the frogspawn hatching.
/gamerule randomTickSpeed 3000
- Wait a couple of seconds watching the frogspawn.
Observed results:
The speed at which tadpoles hatch from frogspawn would be affected by the "randomTickSpeed" gamerule.
Expected results:
The speed at which tadpoles hatch from frogspawn is not affected by the "randomTickSpeed" gamerule.
- relates to
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MC-249308 The "randomTickSpeed" gamerule does not affect the speed at which tadpoles hatch from frogspawn
- Reopened