Uploaded image for project: 'Minecraft (Bedrock codebase)'
  1. Minecraft (Bedrock codebase)
  2. MCPE-153934

Warden emerges and dig particle uses incorrect texture on grass block

XMLWordPrintable

    • Icon: Bug Bug
    • Resolution: Unresolved
    • None
    • 1.20.20.21 Preview, 1.19.10.22 Preview, 1.19.0.33 Preview, 1.19.0.32 Beta, 1.19.0.31 Preview, 1.19.0.30 Beta, 1.19.0.27 Preview, 1.19.0.26 Beta, 1.19.0.25 Preview, 1.19.0.24 Beta, 1.19.0.21 Preview, 1.19.0.20 Beta, 1.19.0, 1.19.20, 1.19.21 Hotfix
    • Confirmed
    • Multiple
    • 764943

      The warden emerges and dig particle texture it uses when coming out and in the grass block is different from when you break the grass block, as it uses the update block (the unused debug block when no valid block is shown). This causes inconsistency in the particles it uses.

      How to Reproduce

      1. Summon the warden using the sculk shrieker with grass blocks below it
      2. Pay attention to the particles

      Observed Result
      The particle texture it uses is green-yellowish instead of the normal brown one when you break the grass block

      Expected Result
      The particle texture it uses is the brown one, just the ones when you break the grass block

            MCPE4theBeacon [Helper] lillybeacon
            Votes:
            9 Vote for this issue
            Watchers:
            2 Start watching this issue

              Created:
              Updated:
              CHK: