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Bug
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Resolution: Unresolved
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1.20.30.22 Preview, 1.19.10.21 Preview, 1.19.0.27 Preview, 1.19.0.26 Beta, 1.19.0.25 Preview, 1.19.0.24 Beta, 1.19.0.21 Preview, 1.19.0.20 Beta, 1.18.30.33 Preview, 1.18.30.32 Beta, 1.19.0, 1.19.83 Hotfix
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None
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Confirmed
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Multiple
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757514
When throwing a snowball, arrow or other projectiles the warden will hear the player throw it before it even hits the ground, this makes it so you can not distract the warden as you try run away.
- is duplicated by
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BDS-17117 Throwing a snowball attracts the warden to the player instead of the snowball itself.
- Resolved
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MCPE-153608 The warden is not distracted by the projectiles and directly gets angry with the shooter
- Resolved
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MCPE-153619 Bug with warden
- Resolved
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MCPE-153671 Snow ball don’t give vibration to warden
- Resolved
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MCPE-153745 Warden still detects the player when shooting arrows even if the player is sneaking
- Resolved
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MCPE-154043 Warden can't detect snowball and eggs
- Resolved
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MCPE-154254 the snowball and eggs does not send vibration in the Warden
- Resolved
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MCPE-154305 The warden is not distracted by bullets
- Resolved
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MCPE-154707 In creative, the warden doesn't detect projectiles correctly
- Resolved
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MCPE-156757 the warden even points to the player when the player throws the snowball in the direction we want, not even towards the snowball the
- Resolved
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MCPE-156870 Warden Detects player instead of the snowball that touched the ground
- Resolved
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MCPE-157388 Warden instead comes to you if you throw a snowball
- Resolved
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MCPE-171242 Warden Doesn't Walk to Projectiles when Sniffing
- Resolved
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MCPE-174384 The guardian in the place of "dark depths" approaches the player, not the fallen egg, snowball, explosive potion.
- Resolved