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Bug
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Resolution: Fixed
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1.19.10.24 Preview, 1.19.10.23 Preview, 1.19.10.22 Preview, 1.19.0.27 Preview, 1.19.0.26 Beta, 1.18.30.32 Beta, 1.19.0, 1.19.2 Hotfix
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Confirmed
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Multiple
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768825
The ancient cities, compared to Java's counterparts, have far less sculk shriekers generating inside.
How to Reproduce
- Create a new world and locate an ancient city
- Find any sculk shrieker and count them
- Repeat steps on Java
Observed Result
Sculk shriekers generate far less in ancient cities compared to Java
Expected Result
The sculk shriekers generate in the same frequency as Java does.
Original Description
Only one Sculk Shrieker exists within the Ancient City, usually a few blocks close to the Soul Flames/Redstone Lamps
- is duplicated by
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MCPE-157532 In ancient cities, there are very few sculks
- Resolved
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MCPE-157772 Ancient city
- Resolved
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MCPE-157979 Sculk in Ancient Cities
- Resolved
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MCPE-158306 Sculk shriekers and sensors don't generate much in deep dark biomes and Ancient cities like in Java
- Resolved
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MCPE-158851 Very few sculk sensors and sculk screechers appear in the ancient city
- Resolved
- relates to
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MCPE-154229 Ancient city has less frequent sculk patches generating inside
- Open